Thursday, September 20, 2012

Resident evil: Retribution



Cast: Milla Jovovich, Michelle Rodriguez, Sienna Guillory, Aryana Engineer, Johann Urb; Direction: Paul Anderson; Screenplay: Paul Anderson; Producer: Paul Anderson, Jeremy Bolt, Don Carmody; Editing:  Niven Howie; Music: Tomandandy; Cinematographer: Glen MacPherson  Genre: Science fiction thriller; Running Time: 95 minutes; Distributor: Screen Gems; Location: Canada, USA, Russia
Technical Assessment     : 3          
Moral Assessment           : 2.5       
Rating                             : V18

Alice (Milla Jovovich) is captured by the Umbrella Corporation after the battle led by former ally Jill (Guilory). She escapes with the help of Ada (Li Bingbing) and Umbrella’s head Albert Wesker (Shawn Roberts) who tells her that she has to save what is left of mankind from the Red Queen’s continued release of the T-virus turning the entire world into zombies. As Alice encounters old nemesis Rain (Rodriguez) as well as new monsters as she moves to destroy the Umbrella Corporation’s base.  In the process, she also discovers that memories were implanted on her when she was used as a human bait to measure the population’s response against the effects of the T-virus.  The memories were that of a suburban mother to a deaf daughter whom she eventually took under her protection despite being merely a clone human.
We were expecting a horror film—it was not. I was expecting a suspense thriller, it was neither. Instead it felt like an hour of watching a demo of a videogame.  The storyline was so thin and shallow they really had to bombard the film with fighting, explosions, and blood splattering every five minutes to make it long enough to be classified as a full length movie.  The effects were impressive but they overpowered the scenes as they called too much attention to them rather than enhance and push the story forward.  (Then again, where’s the story to push?)  The scoring must have suited the whole explosive action scene but with so many peppered within the film, it became increasingly irritating. The acting was stiff and cold.  The characters gave no semblance of humanity, thus it was quite hard to identify or sympathize even during the time Alice bonded with her supposed daughter.  It was an okay film overall but missing it would not have mattered also. Maybe the film was meant for the videogame fans who would have been delighted seeing their protagonists in 3D.
There was a gracious attempt to show “feminine genius” battling the evils of the world and giving everything to save life.  Alice’s desire to protect and save her pretend daughter Becky, even after she learned that the latter is merely a clone human, is beyond admirable.  It would have made a point for estimable maternal instinct.  Unfortunately, the stiff performance, the shallow storytelling and the emphasis on killing, gore and blood completely drown these messages.