Monday, September 20, 2010

Resident Evil: After Life



LEAD CAST: Milla Jovovich, Ali Larter, Kim Coates, Shawn Roberts DIRECTOR: Paul W.S. Anderson SCREENWRITER: Paul Anderson PRODUCER: Paul Anderson RUNNING TIME: 97 minutes LOCATION: Tokyo & LA

Technical: 2.5 Moral: 2 For viewers 18 and above


Resident Evil
opens with gripping scene showing umbrellas on a rainy day in Tokyo. In the middle of all this hustle and bustle stands a girl, dripping wet and apparently stoned. Soon she sinks her teeth into the neck of an innocent passerby—aaah, so she’s “one of them,” a newly converted zombie, one of those that will engage Alice (Milla Jovovich) in her battle to save the world from the bad guys.

Real life fashion model Milla Jovovich slips back into her black tights as Alice for this fourth entry in the series based on the video game. In post-apocalyptic Los Angeles, Alice is armed with an arsenal of high-powered guns and flying knives to fight off zombies infected with a virus developed by the Umbrella Corporation (with headquarters in Tokyo). Whatever the zombies’ role is in the bad guys’ attempt at world domination is obscured by their clicheic participation—mobbing after humans, waving their arms and sputtering monosyllables which together may be taken to mean they want the humans as snacks, just as moviegoes crave popcorn and soda.

Clearly, Resident Evil relies on its main attraction Jovovich to make a story out of a video game. If there is an attempt to make a moral pronouncement, it is pitifully overshadowed by the stylish presence of its main star, shown throwing flying knives are people in an obviously choreographed way, and in all-too-often close-up shots that distract from the story with her parted lips. Even if you didn’t know that Jovovich is a five-star fashion model whose face and figure has appeared in so many high-end advertisements, you’d wonder here if she’s a heroine out to save humankind or an endorser selling guns. One question pops up: is it okay to be killing so many people on the way to finding the real culprits? What happens to the families of those killed? But what do you expect when a video game is given flesh and blood via a full length feature film? Forget about the justice and the value of human life and the consequences of killing. The lesson Resident Evil: After Life incidentally teaches is: if you want your kids to grow up smart, cut down their video game playing.